Game Days Scheduled Events
By popular demand, we have combined the pages formerly known as "Other Events", "Demos", and "Scheduled Events" into a single page. If it's going on at Game Days, you should find it right here! This includes tournaments, demonstrations, games, non-gaming activities...
If you wish to organize or schedule any event at Games Days, please contact Michele Mazzola at
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Math Trade
GCOM Annual Open Discussion and Meeting
Silent Auction
How Do I Schedule a Game?
Demonstration Requirements
What is a Games Club of Maryland Demonstration?



Scheduled Game GameMaster Start Date/time Length


GCOM Annual Open Discussion and Meeting

Friday, March 13, 2015. 8~9:30pm
All GCOM Members may attend free of charge.
All Game Days attendees may attend.

We are planning an open discussion on several topics to be announced, including the upcoming vote for officers and members of the new 2015-2016 GCOM Board of Directors.
Agenda details to be announced in early April.



GCOM Silent Auction

Registration Forms must be submitted to no later than Sunday, March 8th
Registration form
Bid Sheet

Auction staff reserves right to cutoff new auction registrations earlier based on number of items submitted

Registration Forms with item numbers assigned will be sent back to sellers at email provided

Games will be accepted for entry into auction between 9:00am and 11:00am on Saturday, March 14th.

Sellers must pay a non-refundable $0.50 per item entered into the silent auction at the time of submission

Only items with properly filled out and attached auction item sheets will be accepted.

The silent auction will last from 11:00am to 4:00pm on March 14th.

Sellers must pick up any unsold items by 6:00pm on March 14th. Unclaimed games will be disposed of by the auction staff.

Each member of the auction staff is allowed to make one bid on one item after the silent auction has closed. This one bid per auction staff must be at least $1 higher than the last valid bid made on the item.



How to Schedule Something

If you wish to organize or schedule any event at Games Days, please contact


Demonstration Requirements

  1. In order to run a official demonstration at Game Days, you must be registered for Game Days by the pre-registration deadline.
  2. All Demos are subject to the organizers' approval.
  3. Demo scheduling and space is available on a first-come first-served basis.
  4. Demos may be scheduled at the following times:
    Thursday 12 noon - 12 Midnight.
    Friday & Saturday 10am - 12 Midnight.
    Sunday 10AM - 2PM
  5. Select a time for your demo to take place.
  6. Demo space is available free of charge to those that pre-register by Friday, April 5th, 2010 and submit the required information below:
    1. Name of game
    2. Number of players
    3. Time frame for demo & game (Ex. 60 minutes, 120 minutes)
    4. Your Name
    All the above information will be posted on the Game Days Website and the posted schedule on site.


What is a Games Club of Maryland Demonstration?

  1. GCOM demos may be somewhat different that what you find at other conventions.
  2. GCOM Demos include an opportunity to learn and play the entire game.
  3. Rules, tips and strategies are explained during play.
  4. GCOM Demonstrations are designed for beginners, but all players are welcomed.


The GCOM Game Days Math Trade:

Math trades are a great way to swap games with other people. GCOM will be having a math trade at Games Day 2015. The advantage of this math trade is there will be no need to ship any games saving time and a lot of money. However, you must attend Game Days or give you games to someone that will be attending. I suspect that for many people this will their first math trade, so I'll try and explain the process.

What is a math trade?

This is a trade between a whole bunch of people at once, using a computer program to decide who should send their game to whom. Each participant lists what items they want in exchange for their game, this way you can never get something you don't want. Sometimes this kind of trade is called a "mathematical no-risk trade list." This is just a longer name for the same thing.

Why is a math trade worthwhile?

By matching together the likes and dislikes of a lot of people at the same time, many more trades become possible. Say person A wants the game Queen's Necklace, and person B has a copy of it which they don't especially want to keep. B doesn't want any of A's games, but would like a copy of Jambo. Person C has Jambo for trade, but doesn't want any of B's games. But C would like Razzia, which person A is interested in trading. So although there's no good trade between two of A, B, and C, the three together can each trade a game away to get a game they really want. The software figures out these fortunate coincidences, and assigns trades so that everyone gets games they want in return for trading away games they don't. In the above example you would have these trades: A sends Razzia to C, and gets Queen's Necklace from B B sends Queen's Necklace to A, and gets Jambo from C C sends Jambo to B, and gets Razzia from A So you get a circle of trades among the participants and each trader gets a game they asked for.

How will this work?

The trade will take place through There are two lists on boardgamegeek for the trade. The first list is the discussion thread. You should read all of the rules in this thread and subscribe to the thread so you can be informed about any changes that may occur. You may also ask any questions about the trade here. The second list is the actual trade list. You will add a new item for each game you want to trade. You may list more than one game in the same geeklist item if you want to trade more than one game as a bundle (such as a game and its expansion).

Game submissions will be accepted until the submission deadline. See the trade list on boardgamegeek for the exact time. After this you will have one week to submit the list of games you want (your want lists). We will be using the On Line Want List Generator (OLWLG) to submit want lists. Please see the discussion thread for help and more information, including deadlines.

Discussion list and rules
Trade list (post games here)

The trade will probably take place on Saturday at 4:00 pm.

Tips for new traders

  • Follow the usual guidelines for trades and sales. Describe your game clearly. In particular, mention the condition of the game, if it is in a language other than English, and the edition (if you know). When sending the game, package it carefully.
  • It can pay to check other traders' want lists. By offering a game lots of other people want, you greatly increase the chance you'll get something you want, too.
  • If you're really hoping to get a particular game or games, try to offer a game of roughly the same or higher trade value.
  • When offering multiple items together, try to group games that are related somehow. That way, you're more likely to find someone interested in the whole lot.
Eric Sokolowsky



Demo times will be posted here once requirements are completed and information is confirmed.